STEAM Education

In our junior secondary school curriculum, we have included various STEAM elements, such as single-board computer, smart technology, robotics, coding, artificial intelligence, and other emerging technologies.

Outside of the curriculum, our school arrange various training courses for our students, including Mathematical modelling, unmanned drone, internet of things (IoT), virtual and augmented reality (VR/AR), robotics, mobile app design, etc. Our students also actively participate in inter-school STEAM competitions.